![]() ![]() This is not to say that there were no thieves or crime in the streets of Waterdeep. Since the Lords’ identities are secret, criminals do not know if trusted partners are truly on their side or not. As the Lords are able to govern the city with anonymity, thieves and other ne’er-do-wells could hardly trust their partners-in-crime. One of these Lords acts as the “Open Lord” and face of the ruling council. The city is governed by an anonymous council of leaders called the Lords of Waterdeep. The name of “Waterdeep” was originally used by the sea captains docking at the port to trade, a moniker that originated from the city’s phenomenal natural deep-water harbor, a must-have to do major trade. Waterdeep, sometimes referred to as The City of Splendors or The Crown of the North, is a close second, and I could go on and on about it, but the things to note are: There is a huge variety of locations just within this one city, and each one will give you opportunities and challenges. The Underground is the sprawling interconnecting warrens of dank cellars, twisting corridors, and cramped tunnels that stretch beneath nearly every corner of the Upper City region. The Outer City is the shantytown that rose up along the roads to the city and around Dusthawk Hill. The Lower City is the portion between the Old Wall and the river, the Chionthar. The Upper City is the walled region to the north. There is a ton to say about Baldur’s Gate, and maybe you’ll get a whole write up about it later, but for now I’ll leave you with this: it is divided into four main sections. This inherent sense of security is what allows the Gate to keep a tolerant and welcoming attitude towards outsiders, like you, whether you are a wealthy merchant, poor refugee or, as it historically attracted, a less-scrupulous individual such as a pirate or smuggler.Īll are welcome, but watch yourself because the Watch watches you! Their strong peace-keeping force known as the Watch, along with the presence of the powerful Flaming Fists mercenary company, keep the city generally peaceful and safe. In addition to being the most populous city on the Coast, it is one of the most powerful cities in all of Faerün. Bustling and productive, people of all kinds coming and going, goods being imported and exported, Baldur’s Gate is The Big City for everyone around. The Gate is the absolute hub of trade for the Sword Coast. The citizens of Waterdeep might debate this point, but Baldur’s Gate is the biggest city there a huge port metropolis! The metropolises of Waterdeep and Baldur’s Gate are two largest cities on the Sword Coast, dominating the trade and political influence of the region.īecause it can be a somewhat lawless place, with a frontier feel, it’s a meeting place for all races, classes, and alignments, and has been the setting for many adventures, as well as the setting for a seperate book put out by Wizards, “Sword Coast Adventurer’s Guide.” What is the biggest city on the Sword Coast? However, it is commonly accepted that the Sword Coast extends beyond Neverwinter all the way up to Icewind Dale, the Arctic and northernmost region of the Sword Coast. It is a portion of the northwestern coast of Faerün, and spans a thousand miles (1,600 km!) between the city-state of Baldur’s Gate in the south and the city of Neverwinter to the north. The Sword Coast is a region in the Dungeons & Dragons Forgotten Realms campaign setting. ![]()
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